SFO Extract is a new utility intended to simplify extract SFO files (aka.,
param.sfo) from any PS3/PSP and newer games. It's meant to be fast and easy to use.
Additional info, download link, usage info, and technical details can be found on the Extract SFO page.
I have a couple updates available for my game management scripts.
Verify Game 4.1 adds support for a few new consoles and compression formats formats, plus includes some bug fixes. The bundle version also includes all current supported Redump and No-Intro public and private DAT files.
- Add support for IBM PC Compatible (pc) optical media
- Add support for Intellivision
- Add support for NKit-compressed images (Wii/GC)
- Drop support for deprecated nNASOS (Wii/GC)
- Add support for 3DS CDN files (Updates and DLC)
- Rename 3ds-dlc to 3ds-digital
- Add support for PS4 updates
- Strip certificate from 3DS and XCI ROMs to match no-intro DAT
- Strip headers from LNX ROMs to match no-intro DAT
- Check for header before stripping
- Indicate in verification output if ROM has been stripped
- Include MD5 checksum in output for unmatched ROMs
- N64 only supports big indian format; z64 and n64 treated the same
- Update FDS dat filename to match no-intro change
Read Game ID 1.3 also adds support adds support for more formats and bug fixes:
- Add support for Saturn and Sega CD images
- Add support for PS4 discs with multiple or differently named
- app.pkg files, such as Final Fantasy VII Remake
- Add converted ID for PS1/2 games (e.g., SLUS_200.35 -> SLUS-20035)
- Fixed a couple bugs in PS2 ISO handling
- Fixed bug in package ver display for Vita games
- Changed from read-sfo to sfo for better internationalization support
- Added -k option to keep foreign metadata
- Added support for TAK files via ffmpeg
- Fixed bug preventing ffmpeg from decoding non-WMA files
This is a fairly big update for Verify Game. The most notable new feature is that I'm bundling all supported DAT files with the release, so there's no need to individually download each DAT file from No-Intro and Redump yourself. This even includes the restricted Redump for newer consoles that aren't generally available. All credit and thanks to the leaders of these projects for both providing the content as well as the permission to redistribute these files.
Other changes include the usual mix of support for new features and bug fixes:
- Add support for Xbox 360 DLC, PS4 DLC, and Wii WAD files
- Add support for Wii U Updates and DLC
- Add support for nNASOS-compressed images (.dec)
- Add support for compressed WUD images (.wux)
- Add -d option to specify temp directory
- Set vita-psn as default platform for Vita
- Fixed bug relating to TEMPDIR
You can grab both the new bundled version as well as the updated standalone version from the Verify Game page.
I've released a minor update for Read Game ID, adding support for Xbox 360 ISOs and XEX files (utilizing abgx360).
Download from the Read Game ID page.
I've released a couple new versions of Read Game ID, adding support for more systems and formats and fixing a couple of bugs. Changes:
Add support for PS3, Vita, and PS4 PSN packages
Add support for PSP ISOs and CSOs
Add support for Vita NoNpDrm zip packages
Fix bug with PS4 attribute 2 metadata
Add -d option to specify temp directory
Add support for PS4 discs with multiple game packages, such as Life Is Strange: Before the Storm
Download from the Read Game ID page.
Read Game ID (read-game-id.sh) is a Linux-native script to read the game ID from rips of PlayStation game backups. It provides an easy way to get the ID if your particular ISO or BIN/CUE image. Note that most end users will not need this, but if you are in a situation where you need to know the game ID, this will be of use.
Please see the Read Game ID page for details and the download link.
General FYI - I modified the PHP configuration on my webserver, converting over to FPM from the old mod_php mode. This was done to address some compatibility issues, but this change itself can cause other compatibility issues. Did a spot check of the various components and things *seem* to be good, but if you notice anything broken, please let me know.
This is a relatively minor update with a couple useful changes:
- The new -t option can be used to specify the max number of threads. As noted in the Technical Details, the default behavior of using all available threads can be problematic in certain situations.
- I've worked on this script over a few years, and Redump has changed their DAT file naming scheme since I initially started. I updated all of the DAT filenames in the script to match the current standard, which should make getting started easier for new users.
The two additional changes are pretty minor:
- Add support fpr pc-fx, vita-psn[-dec]
- Include support for both encrypted and decrypted PSN files
You can grab the latest version from the Verify Game page.